F Writing product and Services Specification
How to Write
Great Product Specs
What is a
product Specification?
A
product Specification is a blueprint that describes what you’re building, that
you’re building it for and what is the final outcome should be.
A
well-written spec is about clarity. The more information you have going
into a product spec, the more clarity you give everyone working on the product with
you.
We
generally include some or all of the following, depending on what is needed to
clearly communicate what is needed.
A product Specification includes:
Summary – what is the idea being
suggested?
A business
case – what
value does this create for the business and/or customer?
User stories – what is the user trying
to accomplish?
User personas – what is the solution for?
Designs – what does the solution
look like?
Functional specs – what are the technical details behind the solution if
you’re working in a bigger company or
large teams; you should error on the side of over-communication: more
context and more deeply detailed specs. As a rule of thumb, the more moving
parts that are involved, the less you want to leave up to interpretation.
On
the other hand, if you’re working closely with a small team, you might be able
to get by with simpler, lightweight specs.
Our
5-Step Process for Writing Product Specs
For
much of its life, a product spec is a work in progress. That’s fine! That’s how
it should be. You’ll be getting new information and dealing with potential
setbacks throughout the process.
We
follow a process here at ProdPad (is
software as a service for product management) that mirrors something. Albert Einstein
once said: “If I had an hour to solve a problem, I’d spend 55 minutes
thinking about the problem and 5 minutes thinking about solutions.”
Thinking
through the problem that you intend to solve – and sometimes even going back to
the drawing board entirely – is not a waste of time. The problem is usually the
hardest thing to nail.
So
expect that you’ll probably be making a series of changes to make along the way
– but also that you’ll end up with a more solid product spec for it.
Writing
specs is not a straight shot – but here’s the process that works for us.
Step 1: Turn to customer feedback and data to find the source of the problems
The
best place to go looking for problems is in
your customer feedback.
Customer
feedback comes in many forms: complaints, questions, product suggestions and feature
requests. The most critical thing when evaluating all this is to not take it literally.
What
your customers are asking for is not a mandate. When you’re
investigating a problem area, each item of feedback is a data point to help you
get down to the root of the problem.
The
product team over at Time Doctor Collect’s customer feedback regularly here on
their Customer Feedback Portal
Speaking
of data, customer feedback won’t always tell you if something critical like the
checkout flow aren’t working. You’ll often need to look at the data!
What’s
behind all this feedback in the first place? What is the underlying issue
here? These are the kind of critical questions that help you understand
a) the problem and b) the scope.
Other
questions to ask here:
Are a
lot of customers asking for this? How big is customer desire?
How
critical is this problem? Is this going to make it hard for you to win over
future customers?
Is it
keeping you from acquiring more users or closing deals?
Step 2: Break the problem down into a bunch of hypotheses
So
how big is this problem, actually? In this step, you’ll continue to understand
the scope of what you’re dealing with.
Let’s
say for example, your customer feedback tells you that you have a big problem
on your hands. There’s no quick fix for this one. You need to completely redo
your checkout process.
Now
you’re probably considering all kinds of ideas and that can quickly start to
get overwhelming. What we suggest is that you break these ideas out into three
categories:
Essentials: This is like MVP level
stuff. If this isn’t there, the whole thing falls apart. What will it take to
get this off the ground and functioning?
Nice-to-haves: Non-essential, but would
add immediate value. What will add value to the spec but isn’t absolutely
necessary?
Delightful: The sprinkles on top; stuff
that makes people smile What will make people smile?
This
way you can still account for the full scope of the problem, but keep your eyes
on the ball. Think MVP. The essentials are your top priority. Everything else
is going to have to wait its turn.
Step 3: Open up product discussions across your team/company
“Writing
a spec is a great way to nail down all those irritating design decisions, large
and small, that get covered up if you don’t have a spec. Even small decisions
can get nailed down with a spec,” says Joel Spolsky
of Fog Creek Software (is
a software company
specializing in project management tools.). Oof (relief), yes. That sounds familiar. However, those small
decisions tend to add up – and it’s in no one’s best interests to start dealing
with them when it’s already sitting in your dev backlog.
The
mistake I’ve seen made over and over is leaving these discussions until the end
when a spec is already in production. You must create a space and a forum for
your internal stakeholders to contribute while the idea is still taking shape.
Start inviting colleagues around the company now to help you start getting your
idea ready. They know things you don’t and they can tell you from their corner:
What works?
What
doesn’t work?
Argue
for a bigger/smaller scope
The
opportunity to open up product discussions around what gets done and how is a
key trait of effective product
teams.
We
keep all our product discussions in ProdPad. Each product idea has a discussion
section, so we’re able to focus on really specific objections and concerns.
Step 4: Do user testing with your
closest customers
Everything
you’ve done so far makes sense on paper, but reality bites. Things change when
you put a prototype in front of humans! It’s time to see whether your
assumptions hold and your customers react the way you’ve imagined they will.
At
ProdPad, our designer preps a series of simple designs – really simple, like
wireframes and clickable prototypes – for user testing.
We do
our user testing in two ways usually:
Slack
customer community – We throw designs into our customer community and
invite feedback. It’s a public channel, but it’s also where our closest and
most engaged customers hang out. We get a lot of insights from the discussions
that follow.
One-on-one
user tests – We set up a dedicated session where we ask our user tester to
perform a series of tasks to see how/where they trip up
Can
users complete the tasks you ask them to? Are they easily able to find buttons?
Do they feel confident about where to look for stuff?
What
usually follows is that some of your assumptions were wrong. It’s not as easy
to find the buttons, or the flow isn’t as obvious to the user as you thought it
was.
There are a
couple other surprises you may find out here:
1. edge cases
2. surprise requirements
3. misunderstood functionality
4. widened or changed scope
At
this point, we’re also looking at the bigger picture. We also look at how the
new solution fits in with the way our users already use the product. What’s the
difference between changing nothing and putting something new in place?
But
it’s just a prototype and all you have to do is adjust it. Repeat until you’re
confident you’ve gotten it right.
Think
of it this way: User testing is all about minimizing risks. It’s cheaper to
repeat this step than go live with a new feature that could blow up in
everyone’s faces.
Step 5: If it’s ready, send to
development
Remember
how I mentioned earlier that product specs are always a work in progress?
That’s the case even now, here in this final step.
Even
if development goes flawlessly (defects),
QA is a diff story. Once you start clicking around, you might start to
discover little things that you may have missed. It’s ok not to be harsh on you
– it happens even to us.
We
think everything is great and pat ourselves on the back for being so meticulous
(showing great
attention to detai).
It
happens to the best of us. Perfection takes time.
When
you feel confident you’ve got something going, add the final touches: final
prototypes, technical information, key context, etc.
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